I like this idea from the Alt Marketing School newsletter:

Create an Objection Smasher page or post on your site. This landing page should list the top 5-10 reasons why people don’t buy your product or why they choose another business over yours.

You can’t be for everyone, so why not make it super clear who you aren’t for?


The marketing trend of 2024:

In: AI (& context)
Out: Control

Early this year this was based on lots of prediction posts and podcasts (& my own crystal ball).

As the year has unfolded it’s been based on reality.

If you’re chasing “better” analytics or attribution, you’re behind the curve.


Our culture leans toward the idea that we should intervene and that our results should be visible. To manipulate and control without really questioning why we are doing what we do. Much of the time, I have found you only need to fix things if they have been put out of kilter in the first place.

As in gardening, so in marketing.

The easiest way to prove you’re working is to do stuff. Pull levers, twist knobs, change settings, etc. But campaigns and messages take time.

Don’t change things for the sake of looking busy.

Algorithms as plants.


a VR headset is about withdrawing from interactions, whereas augmented reality is obviously about adding that layer onto existing reality. And so in that way, I think it's a lot more similar to a smartphone. So if you're trying to figure out what does the next platform look like, VR looks very different from that and AR looks much closer to the existing interactions we have while using our smartphones.

Why I’ve been on the AR bandwagon for years.


My major design goal here was…I wanted to push controls, as much as possible, down the screen. So I want the most frequently accessed things to be accessible when you’re holding the phone in one hand and you just want to hit something with your thumb. 

This is pretty common in apps now, it should be way more common on websites.

Respect the thumb zone (image via Smashing Magazine)